The realm in potentia [Professions]

Professions

The realm in potentia

Citadwell is a cross-platform social/crafting game, where players have the ability to craft or buy unique items. Whether it be your public player-owned house, to the items you wear! Build your home in the world in real time, show off your builds with the items you’ve bought or crafted, based on your profession. Choose a unique profession out of 7, each profession has a unique place in the world and YOU drive the economy!

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The realm in potentia – the game!

Designed by gamers who wanted to make a living and breathing world, we started off by re-designing the very foundation of MMOs: Creating a world, not a game. We are putting immersion as the prime factor in every design choice, and intend to provide you with the experience that we felt lacking in our childhood. A world that feels as alive as what you see outside, but where you can be what you choose to be.

The realm in potentia [professions]

You can be the best blacksmith in the world, but no one can make a sword with a carved wooden handle out of steel or with a forge and Anvil, in comes the carpenter, whose tools are made by finesmiths, who’s components are made by engineers, who’s tools are made by blacksmiths, carpenters and leather workers. We hope to give players the realism of relying on other craftsmen to build the more complex items, and the skill of those craftsmen will determine the overall strength and quality of the final product.

Alchemist

Alchemist

Alchemy is an art which spans a broad spectrum, both taking and rejuvenating life. Alchemists produce both poison and cure, acid and salve. Poultices, potions, poisons and explosives. Good alchemists are sought after by many professions, their creations proving vital in engineering, blacksmithing, mining, metallurgy, medicine, assassination and various more subtle applications. Working largely with plants, animal parts and minerals, an alchemist can create solutions with so profound and plentiful a list of effects it’s often mistaken for magic, in short alchemists are always useful to know and make a good living simply by knowing what to mix with what and how to do it without loosing flesh in the process. They ply their trade by selling solutions and ingredients to other craftsmen.

Architect

Architect

The first bit of a house to become real is an architectural drawing. Architects make these, able to envision the building in their minds eye they draw what they see and then add dozens of little details scribbled in shorthand, most people can see what the picture is meant to be, but for builders and architects it’s as easy as playing spot the difference between the moon and sun.  Architects can design customised buildings, doing commission work or selling blueprints to make their living.

Beast Master

Beast Master

Not a job for the faint hearted or impatient, the Beast Masters trek the forgotten roads through dangerous lands, finding and studying the best specimens of the world’s fantastic eco-systems; capturing, taming, training, domesticating, and breeding. If you need an animal for a job the Beast Master is the one to see, from simple tasks like getting horses to run faster, to far more complicated tasks like persuading the noble Gryphon to pull a humble carriage. When next you consider your best hunting dog or prize cattle, consider also the decades of carefully selected breeding that went into crafting the animal. The Beast Masters true craft is one which can span generations. Beast Masters make a healthy living doing everything from running a stables, to selling war dogs and exotic pets. Few professions take so much care and patience, and fewer still which give the reward and satisfaction felt by the best Beast Masters.

Builder

Builder

Builders build… they build walls, forts, houses, taverns, barns, castles, palaces, fountains, roads… while in many aspects the builder seems like a one-trick pony, the builders one trick is immensely useful, especially for those who dream of an empire. Builders mainly earn their livings from being paid a commission to build something from an Architectural Drawing for a client, or for the more enterprising builders, buying land in fledging cities and building a house on it, selling once the establishment of a city building around it sends the value rocketing.

Carpenter

Carpenter

Carpenters are skilled woodworkers who produce an immense variety of goods and products. Good Carpenters know wood, they know which is heavier, which is stronger, which flexes and makes great bows… if you are attempting any construction or any craft product, it is always worth seeing a carpenter if there’s wood involved.

Cook

Cook

Cooks prepare food and drink, for people and for animals. Taking raw ingredients cooks can create wholesome and restorative meals and alcohol.

Guardian

Enchanter

Enchantment is a secretive art, imbuing weapons and items with the Elements, or purpose of a sort. The enchanters change the very nature of the thing, creating swords that burn with the flames of a Phoenix, bows which somehow freeze arrows as they release them and an unknowable amount of other combinations. Beyond this enchanters often find trade for themselves in making magic locks for doors and chests to prevent against thieves and so on.

Engraver

Engraver

Engravers do a difficult and tedious job, but a rewarding one. Engraving can be both decorative and functional, if an engraver engraves the correct runes on a piece of armour or a weapon the whole piece will become imbued with the power of those runes. Engravers can engrave just about anything and elaborately engraved swords and armour are quite popular with certain classes of people.

Trapper

Trapper

Trappers largely set traps to catch animals, but they also forage and fish. In short Trappers are adept at living off the wilds. They quickly learn the values and properties of many wild fruits, roots, and herbs. Setting traps allows them to capture animals and take a harvest of meats, pelts, and other such things. Making use of the bounty found in the oceans, rivers, and lakes, Trappers also use spears and fishing rods to catch a variety of sea life.

Tattoo artist

Tattoo artist

The tattooist uses a selection of needles and inks to create body art. A skilled tattooist has many options at their disposal, magic inks, engineered machines, learning glyphs, runes, and other symbols to tattoo, even learning to do piercings.

Tailor

Tailor

Tailors create clothing and other fabric items. They make fabrics using looms and can produce stunning garments, packs, bags, flags, banners, capes, hoods, embroidery other products. A good tailor can find work anywhere, one of those lucky professions where the few super rich will pay handsomely for the finest outfits while they pay others to wear the armour, and the poorest have no choice but to wear cheap cloth as they can’t afford any armour. The tailor has business with people of all professions and wealth.

Scriber

Scribes

Scribes are the record keepers of the world, fluent in the language of writing and sketching, scribes can draw up agreements between people and guilds, create deeds for land so it may be bought and sold, create crests and coats of arms, write history when it happens, create maps, blueprints, documentation of animals, wanted posters. If it needs written down, then a scribe is what you’re after. Scribes are valuable to a growing and civilised society, doing all the paperwork and record keeping, creating credit notes for banks and fancy signs for high class shop fronts, a scribe’s work is never done.

Farmer

Farmer

Reaping what they sow, from crops to livestock, Farming is among the oldest and most humble of professions, growing food and other plants and keeping livestock, farmers earn good living from their land selling their gains.

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The realm in potentia – the game!

Designed by gamers who wanted to make a living and breathing world, we started off by re-designing the very foundation of MMOs: Creating a world, not a game. We are putting immersion as the prime factor in every design choice, and intend to provide you with the experience that we felt lacking in our childhood. A world that feels as alive as what you see outside, but where you can be what you choose to be.

Gatherer

The realm

Currently, the game supports Immutable Passport with gwei as the default in-game currency. Listings up to 72 hours can be put on the auction house free of charge and with a mere click of the button someone else can fill the exchange!

Upcoming versions will be including functionality for chains such as Flow and WAX. Listings that have been made on a paired exchange will automatically show up in the game.

Smith

The game

As a Smith you will be making weapons and armours as aesthetics and metal furniture items. Buy ore from the market place and put your smithing hammer to work! Work your way from basic copper at level 1 all the way up to tungsten at level 50. Chisel away at rare gems and smelt down some gold to sell to the Artisan who will then be able to make jewelry and other jewel embedded decor.

The stories

As for now professions are player locked meaning which ever profession you choose you are locked to that profession until you reach level cap (level 50). Once you max your starting profession you will be rewarded and you will have the ability to choose another profession to max out. Bear in mind you will lose all of your items you have crafted and accumulated as that profession, so it would be a good idea to sell all of said items on the market place before starting fresh with a new profession. Max out every profession for unique titles and rewards!